Welcome to the Australian Ford Forums forum.

You are currently viewing our boards as a guest which gives you limited access to view most discussions and inserts advertising. By joining our free community you will have access to post topics, communicate privately with other members, respond to polls, upload content and access many other special features without post based advertising banners. Registration is simple and absolutely free so please, join our community today!

If you have any problems with the registration process or your account login, please contact us.

Please Note: All new registrations go through a manual approval queue to keep spammers out. This is checked twice each day so there will be a delay before your registration is activated.

Go Back   Australian Ford Forums > General Topics > Non Ford Related Community Forums > The Bar

The Bar For non Automotive Related Chat

Reply
 
Thread Tools Display Modes
Old 26-05-2008, 09:54 PM   #1
stera
Regular Member
 
stera's Avatar
 
Join Date: Jan 2005
Location: Adelaide, SA
Posts: 447
Default Programmers

Hi all,

Just wanting to know if anybody has played the Need for Speed games and toyed with the “tuning/paint” section of the game (lowering car, adding rims, etc)?

How much time, effort and cold hard cash would go into such a section?

Would it be possible to build a pc program like this and if it is, what would be involved?

Thanks!

stera is offline   Reply With Quote Multi-Quote with this Post
Old 27-05-2008, 10:41 AM   #2
Fev
FF.Com.Au Hardcore
 
Fev's Avatar
 
Join Date: Feb 2007
Location: Cattai, Sydney
Posts: 7,701
Default

You mean if you say made a 3D model of your own car and have a bunch of bodykit templates which you could customize to fit your car? I can imagine it being a hell of alot of work as you would have to have dimesions of the car inc the parts you want to replace. with the 'aftermarket' body parts you could probably program them to be stretchable etc so as to get the best fit.

Yes it would be possible but if your an amateur designer or whatever you would call the guy who makes these programs its not going to be easy imo.

couldnt give you any more info sorry
__________________
1992 EBII Fairmont Ghia 4.0l <---Click for the Gallery!
Insta@mooneye_ghia
White on bright red smoothies with thick whitewalls. Cruising around to some rockabilly
Fev is offline   Reply With Quote Multi-Quote with this Post
Old 28-05-2008, 01:57 PM   #3
stera
Regular Member
 
stera's Avatar
 
Join Date: Jan 2005
Location: Adelaide, SA
Posts: 447
Wink

Hey Fev,

No, your post is appreciated!!

Certainly better than the other responses that Ive received!!

Dont know anybody that might that know anymore info?

Thanks again!
stera is offline   Reply With Quote Multi-Quote with this Post
Old 28-05-2008, 03:38 PM   #4
Fev
FF.Com.Au Hardcore
 
Fev's Avatar
 
Join Date: Feb 2007
Location: Cattai, Sydney
Posts: 7,701
Default

you could try emailing a games developer? i dont think we have any around on here
__________________
1992 EBII Fairmont Ghia 4.0l <---Click for the Gallery!
Insta@mooneye_ghia
White on bright red smoothies with thick whitewalls. Cruising around to some rockabilly
Fev is offline   Reply With Quote Multi-Quote with this Post
Old 30-05-2008, 06:58 PM   #5
S3SR
FF.Com.Au Hardcore
 
S3SR's Avatar
 
Join Date: Dec 2005
Location: QLD - Townsville
Posts: 1,772
Default

hey mate

a mate does this alot and even for the GTA series ... pm me and ill give you his hotmail, i know theres hours involved just for the car.... getting the physics right is another challenge

theres a NFS forum on mods to replace cars even create them, and tools to change the physics of cars, weight, height, wheels

http://www.nfs-planet.de/en/

almost every game of NFS and a registry of tools and cars
__________________
My Cars:

2002 Ford Falcon AU S3 SR
2006 BF MKI Falcon XR6
2008 Mazda BT50 SDX
2004 BA XR8 ute
2006 AUDI A4 B7
2013 FG II XR6 Ute
2006 Ford Territory TX
2003 Ford Falcon XR8
2009 Territory Turbo Ghia

Current: 2012 Audi A4 B8 2.0T Quattro
S3SR is offline   Reply With Quote Multi-Quote with this Post
Old 30-05-2008, 08:04 PM   #6
Falcon_Phill
1967 XR Falcon
 
Falcon_Phill's Avatar
 
Join Date: Sep 2005
Location: South Coast
Posts: 2,231
Default

Quote:
Originally Posted by S3SR
hey mate

a mate does this alot and even for the GTA series ... pm me and ill give you his hotmail, i know theres hours involved just for the car.... getting the physics right is another challenge

theres a NFS forum on mods to replace cars even create them, and tools to change the physics of cars, weight, height, wheels

http://www.nfs-planet.de/en/

almost every game of NFS and a registry of tools and cars
Thats editing simple values of the games configuration and changing models, theres not much to it. The physics are sorted out by the game, so once again its just changing values.

It would be possible in flash, ive created a similar idea but not with cars, in 3d is another story though.
__________________
Coflash.com
Falcon_Phill is offline   Reply With Quote Multi-Quote with this Post
Old 31-05-2008, 08:08 PM   #7
fpr_esp
351 xe s pac
 
fpr_esp's Avatar
 
Join Date: Feb 2008
Location: ford land melbourne
Posts: 107
Default

i play nfsu2 and use a patch called pizza lol anyways it unlocks everything my evo and skylines are off teh hook.
__________________
if it aint a ford dont drive it
fpr_esp is offline   Reply With Quote Multi-Quote with this Post
Reply

Thread Tools
Display Modes

Forum Jump


All times are GMT +11. The time now is 04:41 AM.


Powered by vBulletin® Version 3.8.5
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Other than what is legally copyrighted by the respective owners, this site is copyright www.fordforums.com.au
Positive SSL